Skip to main content
guest
Join
|
Help
|
Sign In
kristophercarpio
Home
guest
|
Join
|
Help
|
Sign In
Wiki Home
Recent Changes
Pages and Files
Members
Favorites
20
All Pages
20
home
science
HomeWork creative arts 2
halo 2 Information
halo 3 Information
halo 3 odst information
halo 4 information
halo combat evolved
halo reach information
red vs blue
WORD OF THE DAY =D
Add
Add "All Pages"
Done
halo 2 Information
Edit
0
2
…
0
Tags
No tags
Notify
RSS
Backlinks
Source
Print
Export (PDF)
Halo 2
is a
first-person shooter
video game
developed by
Bungie Studios
. Released for the
Xbox
video game console
on November 9, 2004,
[
3
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-anniversary-2
|]]] the game is the second video game title in the
//Halo// franchise
and the sequel to 2001's critically acclaimed
Halo: Combat Evolved
. A
Windows
version of the game was released on May 31, 2007,
[
4
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-VistaRelease-3
|]]] developed by an internal team at
Microsoft Game Studios
referred to as "Hired Gun". The game features a new
game engine
, as well as using the
Havok
physics engine
; added weapons and vehicles, and new multiplayer maps. The player alternately assumes the roles of the human
Master Chief
and the alien
Arbiter
in a 26th century conflict between the human
United Nations Space Command
and genocidal
Covenant
. Players fight enemies on foot, or with a collection of alien and human vehicles.
[
5
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-manual-4
|]]]
After the success of
Combat Evolved
, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including multiplayer over the internet through
Xbox Live
. Time constraints forced a series of cutbacks in the size and scope of the game, including a
cliffhanger
ending to the game's campaign mode that left many in the studio dissatisfied. Among
Halo 2
's marketing efforts was an
alternate reality game
called "
I Love Bees
" that involved players solving real-world puzzles.
On release,
Halo 2
was the most popular video game on Xbox Live,
[
6
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-halo2mostplayed-5
|]]] holding that rank until the release of
Gears of War
for the
Xbox 360
nearly two years later.
[
7
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-gearsofwaroustshalo2-6
|]]]
[
8
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-7
|]]] By June 20, 2006, more than 500 million games of
Halo 2
had been played and more than 710 million hours have been spent playing it on Xbox Live;
[
9
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-halfbil-8
|]]] by May 9, 2007, this number had risen to more than five million unique players.
[
10
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-5bil-9
|]]]
Halo 2
is the
best-selling first-generation Xbox game
[
11
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-best-selling-10
|]]] with at least 6.3 million copies sold in the United States alone.
[
12
[[
http://en.wikipedia.org/wiki/Halo_2#cite_note-USsales-11
|]]] Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component. The campaign was the focus of criticism for its
cliffhanger
ending.
Javascript Required
You need to enable Javascript in your browser to edit pages.
help on how to format text
Turn off "Getting Started"
Home
...
Loading...
After the success of Combat Evolved, a sequel was expected and highly anticipated. Bungie found inspiration in plot points and gameplay elements that had been left out of their first game, including multiplayer over the internet through Xbox Live. Time constraints forced a series of cutbacks in the size and scope of the game, including a cliffhanger ending to the game's campaign mode that left many in the studio dissatisfied. Among Halo 2's marketing efforts was an alternate reality game called "I Love Bees" that involved players solving real-world puzzles.
On release, Halo 2 was the most popular video game on Xbox Live,[6[[http://en.wikipedia.org/wiki/Halo_2#cite_note-halo2mostplayed-5|]]] holding that rank until the release of Gears of War for the Xbox 360 nearly two years later.[7[[http://en.wikipedia.org/wiki/Halo_2#cite_note-gearsofwaroustshalo2-6|]]][8[[http://en.wikipedia.org/wiki/Halo_2#cite_note-7|]]] By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live;[9[[http://en.wikipedia.org/wiki/Halo_2#cite_note-halfbil-8|]]] by May 9, 2007, this number had risen to more than five million unique players.[10[[http://en.wikipedia.org/wiki/Halo_2#cite_note-5bil-9|]]] Halo 2 is the best-selling first-generation Xbox game[11[[http://en.wikipedia.org/wiki/Halo_2#cite_note-best-selling-10|]]] with at least 6.3 million copies sold in the United States alone.[12[[http://en.wikipedia.org/wiki/Halo_2#cite_note-USsales-11|]]] Critical reception of the game was generally positive, with most publications lauding the strong multiplayer component. The campaign was the focus of criticism for its cliffhanger ending.